Wwise Version
arrow_right Table of Contents
Wwise SDK 2021.1.3
AK::IAkGameObjectPluginInfo Class Referenceabstract

Game object information available to plugins. More...

#include <IAkPlugin.h>

Public Member Functions

virtual AkGameObjectID  GetGameObjectID () const =0
  Get the ID of the game object. More...
 
virtual AkUInt32  GetNumEmitterListenerPairs () const =0
 
virtual AKRESULT  GetEmitterListenerPair (AkUInt32 in_uIndex, AkEmitterListenerPair &out_emitterListenerPair) const =0
 
virtual AkUInt32  GetNumGameObjectPositions () const =0
 
virtual AKRESULT  GetGameObjectPosition (AkUInt32 in_uIndex, AkSoundPosition &out_position) const =0
 
virtual SoundEngine::MultiPositionType  GetGameObjectMultiPositionType () const =0
 
virtual AkReal32  GetGameObjectScaling () const =0
 
virtual bool  GetListeners (AkGameObjectID *out_aListenerIDs, AkUInt32 &io_uSize) const =0
 
virtual AKRESULT  GetListenerData (AkGameObjectID in_uListener, AkListener &out_listener) const =0
 

Protected Member Functions

virtual  ~IAkGameObjectPluginInfo ()
  Virtual destructor on interface to avoid warnings. More...
 

Detailed Description

Game object information available to plugins.

Definition at line 99 of file IAkPlugin.h.