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virtual Ak3DPositionType AK::IAkMixerInputContext::Get3DPositionType (  )  [pure virtual]

Get whether the emitter position is defined by the game alone (AK_3DPositionType_Emitter), or if it is further automated (AK_3DPositionType_EmitterWithAutomation, AK_3DPositionType_ListenerWithAutomation). The resulting 3D position(s) may be obtained by Get3DPosition(), and used for 3D spatialization or attenuation.

See also: