Table of Contents

Wwise SDK 2019.2.6
Wwise Authoring Command Identifiers
Name Description Arguments
ActivateNextFloatingView Activates the next floating view.  
ActivatePreviousFloatingView Activates the previous floating view.  
CloseProject Closes the project.  
CloseView Closes the active view.  
Convert Shows the Convert dialog for the specified objects. objects - an array of objects
ConvertAllPlatform Convert the specified objects on all platforms. objects - an array of objects
ConvertCurrentPlatform Converts the specified objects on the specified platform. If not specified, it uses the current platform or current selected objects. platforms - an array of platforms (array of GUID string)
ConvertSFXToVoice Converts the specified objects to Sound Voice objects. objects - an array of objects
ConvertToSoundSFX Converts the specified objects to Sound SFX objects. objects - an array of objects
CopyGUIDsPathsToClipboard Copies the unique IDs (GUID) of the specified objects to clipboard. objects - an array of objects
CopyPathsToClipboard Copies the Wwise project paths of the specified objects to clipboard. objects - an array of objects
CopyShortIDsToClipboard Copies the short IDs (unsigned 32 bit) of the specified objects to clipboard. objects - an array of objects
CreateInGAC Creates the associated Nuendo objects for the specified objects using Game Audio Connect. objects - an array of objects
CreateNewSoundbank Creates a new soundbank.  
EditUserPreferences Shows the User Preferences dialog for edition.  
FindInProjectExplorerNoSyncGroup Finds the specified object in the Project Explorer (No Sync Group). objects - an array of objects
FindInProjectExplorerSyncGroup1 Finds the specified object in the Project Explorer (Sync Group 1). objects - an array of objects
FindInProjectExplorerSyncGroup2 Finds the specified object in the Project Explorer (Sync Group 2). objects - an array of objects
FindInProjectExplorerSyncGroup3 Finds the specified object in the Project Explorer (Sync Group 3). objects - an array of objects
FindInProjectExplorerSyncGroup4 Finds the specified object in the Project Explorer (Sync Group 4). objects - an array of objects
FocusNext Focus the next control in the current view.  
FocusPrevious Focus the previous control in the current view.  
GenerateAllSoundbanksAllPlatforms Generates all soundbanks on all platforms.  
GenerateAllSoundbanksAllPlatformsAutoClose Generates all soundbanks on all platforms (Progress dialog is closed automatically at the end of operation).  
GenerateAllSoundbanksCurrentPlatform Generates all soundbanks on the specified platform. If not specified, it uses the current platform. platforms - an array of platforms (array of GUID string)
GenerateAllSoundbanksCurrentPlatformAutoClose Generates all soundbanks on the specified platform. If not specified, it uses the current platform. (Progress dialog is closed automatically at the end of operation) platforms - an array of platforms (array of GUID string)
GenerateSelectedSoundbanksAllPlatforms Generates the specified soundbank objects on all platforms. objects - an array of objects
GenerateSelectedSoundbanksAllPlatformsAutoClose Generates the specified soundbank objects on all platforms (Progress dialog is closed automatically at the end of operation). objects - an array of objects
GenerateSelectedSoundbanksCurrentPlatform Generates the specified soundbank objects on the specified platform. If not specified, it uses the current platform or current selected objects. platforms - an array of platforms (array of GUID string)
GenerateSelectedSoundbanksCurrentPlatformAutoClose Generates the specified soundbank objects on the specified platform. If not specified, it uses the current platform or current selected objects. (Progress dialog is closed automatically at the end of operation). platforms - an array of platforms (array of GUID string)
GenerateSoundbanksWithCurrentSettings Generates soundbanks using the current SoundBank Manager settings (Progress dialog is closed automatically at the end of operation).  
Help Shows the Wwise Help.  
Inspect Inspects the specified objects. objects - an array of objects
InspectNext Inspects the next object inspected.  
InspectParent Inspect the parent of the currently inpected object.  
InspectPrevious Inspects the previous object inspected.  
LoadPreset Shows the Load Preset dialog for the active view.  
LoadSkinClassic Load the classic skin  
LoadSkinDark Load the dark skin  
LoadSkinLight Load the light skin  
MaximizeView Maximizes the active view.  
MinimizeView Minimizes the active view.  
Mute Mutes the specified objects, or current selection if no object specified objects - an array of objects
NewProject Shows the New Project dialog.  
NextPerfFrame Go to next audio frame in Performance Graph  
OpenContainingFolderSoundbank Opens a Windows Explorer window on the Containing folder of specified objects's soundbank files. objects - an array of objects
OpenContainingFolderWAV Opens a Windows Explorer window on the Containing folder of specified objects's wav files. objects - an array of objects
OpenContainingFolderWorkUnit Opens a Windows Explorer window on the Containing folder of specified objects's workunits. objects - an array of objects
OpenInExternalEditor Opens the specified objects in the first (index 0) External Editor. objects - an array of objects
OpenInExternalEditor1 Opens the specified objects in the second (index 1) External Editor. objects - an array of objects
OpenInExternalEditor2 Opens the specified objects in the third (index 2) External Editor. objects - an array of objects
OpenInExternalEditor3 Opens the specified objects in the fourth (index 3) External Editor. objects - an array of objects
OpenInExternalEditor4 Opens the specified objects in the fifth (index 4) External Editor. objects - an array of objects
OpenInGAC Opens the specified objects in Nuendo using Game Audio Connect. objects - an array of objects
OpenInWwiseWaveViewer Opens specified objects in the Wwise Wave Viewer. objects - an array of objects
OpenProject Shows the Open Project dialog.  
PinView Pins the active view.  
PreviousPerfFrame Go to previous audio frame in Performance Graph  
ProfilerFilterClearAll Clear all filters.  
ProfilerFilterClearCurrentView Clears the profiler filter of the current view.  
ProfilerFilterExcludeObjectNameFromCurrent Add the name of the selected object as an exclude to the filter text of the current view.  
ProfilerFilterPromoteCurrentToAll Copy the profiler filter of the current view to all other filters.  
ProfilerFilterSetKeyboardFocusToCurrent Set the keyboard focus to the filter of the current view.  
ProfilerFilterSetNameToCurrent Set the name of the selected object as the filter text of the current view.  
ProfilerFilterSetSelectedObjectToCurrent Set the currently selected object in the profiler filter of the current view.  
ProfilerFilterToggleCurrentMuteSolo Toggle ON/OFF the mute/solo filtering in the current view.  
ProfilerFilterToggleLocalGlobal Toggle the profiler filter of the current view between link and unlink mode.  
Redo Redos the last undone operation.  
ReloadCommandAddons Reloads all the custom command files in all the corresponding directories.  
ReloadCurrentSkin Reload the current user interface skin from disk. This is useful when implementing new skins.  
ResetAllMutes Resets all mutes currently active.  
ResetAllSolos Resets all solos currently active.  
RestoreView Restores the active view.  
SavePreset Shows the Load Preset dialog for the active view.  
SaveProject Saves the project.  
Search Puts the focus on the search box.  
SearchCommands Puts the focus on the search box and enables the command search mode.  
SearchInCtrl Opens the search box in the currently active control.  
SelectOnlineDocumentation Selects CHM file as a documentation source.  
SetColor Shows the Color Picker dialog for the specific objects. objects - an array of objects
SetPropertySheetSplitModeColumn Set the property sheet split mode to columns  
SetPropertySheetSplitModeNo Set the property sheet split mode to not split  
SetPropertySheetSplitModeRow Set the property sheet split mode to rows  
ShowAudioFileCacheClearDialog Shows the Clear Audio File Cache dialog.  
ShowAudioFilesConversionDialog Shows the Audio File Conversion dialog.  
ShowAudioFilesImporter Shows the Audio File Importer dialog.  
ShowAudioPreferences Shows the Audio Preferences dialog.  
ShowBatchRename Shows the Batch Rename View, with the specified objects. objects - an array of objects
ShowControlSurfacesDlg Shows the Control Surfaces Settings dialog.  
ShowDetails Shows the details view with the specified objects. objects - an array of objects
ShowFileManager Shows the File Manager dialog.  
ShowGACSettings Shows the Nuendo Game Audio Connect setting.  
ShowGameObjectsVoiceExplorer Focuses the Voice Explorer on the specified game object(s). gameObjectIds - Ids of the game objects to show/select.
ShowKeyboardShortcuts Shows the Keyboard Shortcuts dialog.  
ShowLanguages Shows the Language Manager dialog.  
ShowLegalNotices Shows the legal notices dialog.  
ShowLicenseMgr Shows the License Manager dialog.  
ShowListView Shows the List View on the specified objects. objects - an array of objects
ShowMultiEditor Shows the Multi Editor view on the specified objects. objects - an array of objects
ShowMultiEditorLegacy Shows the Multi Edit dialog (Legacy) on the specified objects. objects - an array of objects
ShowObstructionOcclusionSettings Shows the Project Settings dialog on the Obstruction/Occlusion tab.  
ShowPlatformManager Shows the Platform Manager dialog.  
ShowProfilerSettings Shows the Profiler Settings dialog.  
ShowProjectSettings Shows the Project Settings dialog.  
ShowPropertyHelp Shows the Property Help View for a specified property. property - a pointer to a single CProp object.
ShowReferenceView Shows the Reference View with the specified objects. objects - an array of objects
ShowRemoteConnections Shows the Remote Connections dialog.  
ShowSchematicView Shows the Schematic View on the specified objects. objects - an array of objects
ShowSoundbankSettings Shows the soundbank settings dialog.  
ShowSourceEditor Shows the Source Editor on the specified objects. objects - an array of objects
ShowSplashScreen Shows the initial Wwise loading screen (with the current software version).  
ShowUserPreferences Shows the User Preferences dialog.  
ShowUserProjectSettings This is the description for ShowUserProjectSettings.  
ShowViewSettings Shows the view settings for the active view.  
ShowVoiceAssetsImporter Shows the Voice Asset Importer dialog.  
ShowVoiceInspector Shows the Voice Inspector on the specified object. voices - an array of voice (pipeline) Ids
ShowVoicesVoiceExplorer Focuses the Voice Explorer on the specified voice(s). voiceIds - Ids of the voices to show/select.
ShowWwiseHelp Shows the Wwise help.  
ShowWwiseKnowledgeBase Shows the Wwise Community Q&A.  
ShowWwiseSDKDocumentation Shows the Wwise SDK documentation.  
Solo Solos the specified objects, or current selection if no object specified objects - an array of objects
StartCapture Starts a profiling capture, does nothing if already started.  
StartStopCapture Starts a profiling capture, or stops it if already started.  
StopCapture Stops a profiling capture, does nothing if already stopped.  
ToggleFollowCapture Toggles the follow capture time button in the tollbar.  
TransportDisableMonitor Disables the inclusion button in the transport.  
TransportDisableOriginal Disables the Original button in the transport.  
TransportDisplayRTPC Switch the Transport to display game parameters.  
TransportDisplayStates Switch the Transport to display states.  
TransportDisplaySwitches Switch the Transport to display switches.  
TransportDisplayTriggers Switch the Transport to display triggers.  
TransportEnableMonitor Enables the inclusion button in the transport.  
TransportEnableOriginal Enables the Original button in the transport.  
TransportPause Pauses the object currently in playback in the transport.  
TransportPin Pin or unpin the transport currently loaded object.  
TransportPinSelected Pin the specified object, or current selection if no object is specified, to the transport.  
TransportPlayDirectly Plays the object currently loaded in transport by bypassing properties that have an influence on the sound, such as the volume.  
TransportPlayStop Plays the object currently loaded in transport. If the playback is in progress, it stops the playback.  
TransportReset Resets the transport playback and internal states.  
TransportToggleMonitor Toggles the inclusion button in the transport.  
TransportToggleOriginal Toggles the Original button in the transport.  
Undo Undos the last operation in the queue.  
UseAudioOutputSystem5 Selects 5.1 as audio output system.  
UseAudioOutputSystem7 Selects 7.1 as audio output system.  
UseAudioOutputSystemDefault Selects default audio output system.  
UseAudioOutputSystemStereoHeadphones Selects stereo headphones as audio output system.  
UseAudioOutputSystemStereoSpeakers Selects stereo speakers as audio output system.  
UseOnlineDocumentation Selects Wwise website as a documentation source.  
WorkgroupAddWAV Calls the Add command for the wav files associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). objects - an array of objects
WorkgroupAddWWU Calls the Add command for the workunits associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). objects - an array of objects
WorkgroupCheckoutWAV Calls the Checkout command for the wav files associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). objects - an array of objects
WorkgroupCheckoutWWU Calls the Checkout command for the workunits associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). objects - an array of objects
WorkgroupCommitWAV Calls the Commit command for the wav files associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). objects - an array of objects
WorkgroupCommitWWU Calls the Commit/Submit command for the workunits associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). objects - an array of objects
WorkgroupDiffWAV Calls the Diff command for the wav files associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). objects - an array of objects
WorkgroupDiffWWU Calls the Diff command for the workunits associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). objects - an array of objects
WorkgroupRevertWAV Calls the Revert command for the wav files associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). objects - an array of objects
WorkgroupRevertWWU Calls the Revert command for the workunits associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). objects - an array of objects
WorkgroupUpdateWAV Calls the Update command for the wav files associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). objects - an array of objects
WorkgroupUpdateWWU Calls the Update command for the workunits associated with the specified objects on the workgroup plug-in (Perforce, SVN, etc). objects - an array of objects