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include/AK/SoundEngine/Common/AkFPUtilities.h File Reference

Go to the source code of this file.

Defines

#define  AK_FSEL(__a__, __b__, __c__)   (((__a__) >= 0) ? (__b__) : (__c__))

Functions

static AkForceInline AkReal32  AK_FPMin (AkReal32 fA, AkReal32 fB)
  Branchless (where available) version returning minimum value between two AkReal32 values.
static AkForceInline AkReal32  AK_FPMax (AkReal32 fA, AkReal32 fB)
  Branchless (where available) version returning maximum value between two AkReal32 values.
static AkForceInline void  AK_FPSetValGT (AkReal32 in_fComparandA, AkReal32 in_fComparandB, AkReal32 &io_fVariableToSet, AkReal32 in_fValueIfTrue)
  Branchless comparison (where available) setting 3rd argument to 4th argument if 1st argument is greater than 2nd argument.
static AkForceInline void  AK_FPSetValGTE (AkReal32 in_fComparandA, AkReal32 in_fComparandB, AkReal32 &io_fVariableToSet, AkReal32 in_fValueIfTrue)
  Branchless comparison (where available) setting 3rd argument to 4th argument if 1st argument is greater than equal 2nd argument.
static AkForceInline void  AK_FPSetValLT (AkReal32 in_fComparandA, AkReal32 in_fComparandB, AkReal32 &io_fVariableToSet, AkReal32 in_fValueIfTrue)
  Branchless comparison (where available) setting 3rd argument to 4th argument if 1st argument is less than 2nd argument.
static AkForceInline void  AK_FPSetValLTE (AkReal32 in_fComparandA, AkReal32 in_fComparandB, AkReal32 &io_fVariableToSet, AkReal32 in_fValueIfTrue)
  Branchless comparison (where available) setting 3rd argument to 4th argument if 1st argument is less than equal 2nd argument.

Detailed Description

Floating point performance utilities.

Definition in file AkFPUtilities.h.