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AKRESULT __cdecl AK::SoundEngine::Query::GetGameObjectDryLevelValue ( AkGameObjectID  in_EmitterID,
AkGameObjectID  in_ListenerID,
AkReal32 out_rfControlValue  
)

Get the environmental dry level to be used for the specified game object The control value is a number ranging from 0.0f to 1.0f. 0.0f stands for 0% dry, while 1.0f stands for 100% dry.

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Note: Reducing the dry level does not mean increasing the wet level.
See also:
Returns:
AK_Success if succeeded, or AK_IDNotFound if the game object was not registered
Parameters:
in_EmitterID  Associated emitter game object ID
in_ListenerID  Associated listener game object ID
out_rfControlValue  Dry level control value, ranging from 0.0f to 1.0f (0.0f stands for 0% dry, while 1.0f stands for 100% dry)