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Wwise SDK 2019.1.6

◆ AddDefaultListener()

AKRESULT __cdecl AK::SoundEngine::AddDefaultListener ( AkGameObjectID  in_listenerGameObj )

Add a single listener to the default set of listeners. Upon registration, all game objects reference the default listener set, until a call to AddListener, RemoveListener, SetListeners or SetGameObjectOutputBusVolume is made on that game object.

See also
Parameters
in_listenerGameObj Listener game object IDs that will be added to the default set of listeners.