Table of Contents
AkImageSourceParams Struct Reference
Public Member Functions
|AkImageSourceParams (AkVector in_sourcePosition, AkReal32 in_fDistanceScalingFactor, AkReal32 in_fLevel)|
|Image source position, relative to the world.
|Image source distance scaling. This number effectively scales the sourcePosition vector with respect to the listener and, consequently, scales distance and preserves orientation.
|Game-controlled level for this source, linear.
|Diffraction amount, normalized to the range [0,1].
|If there is a shadow zone diffraction just after the emitter in the reflection path, indicates the number of diffraction edges, otherwise 0 if no diffraction.
|If there is a shadow zone diffraction before reaching the listener in the reflection path, indicates the number of diffraction edges, otherwise 0 if no diffraction.
The documentation for this struct was generated from the following file: