Table of Contents

Wwise SDK 2021.1.1
AkImageSourceTexture Struct Reference

#include <AkReflectGameData.h>

Public Member Functions

  AkImageSourceTexture ()

Public Attributes

AkUInt32  uNumTexture
  Number of valid textures in the texture array. More...
AkUniqueID  arTextureID [AK_MAX_NUM_TEXTURE]
  Unique IDs of the Acoustics Texture ShareSets used to filter this image source. More...

Detailed Description

Definition at line 61 of file AkReflectGameData.h.