Table of Contents
Wwise SDK 2019.2.9
|
AkSpatialAudioID Struct Reference
Base type for ID's used by Wwise spatial audio.
More...
Inheritance diagram for AkSpatialAudioID:

Public Member Functions | |
AkSpatialAudioID () | |
Default constructor. Creates an invalid ID. More... |
|
AkSpatialAudioID (AkUInt64 _id) | |
Construct from a 64-bit int. More... |
|
AkSpatialAudioID (const void *ptr) | |
Conversion from a pointer to a AkSpatialAudioID. More... |
|
bool | operator== (AkSpatialAudioID rhs) const |
bool | operator!= (AkSpatialAudioID rhs) const |
bool | operator< (AkSpatialAudioID rhs) const |
bool | operator> (AkSpatialAudioID rhs) const |
bool | operator<= (AkSpatialAudioID rhs) const |
bool | operator>= (AkSpatialAudioID rhs) const |
bool | IsValid () const |
Determine if this ID is valid. More... |
|
AkGameObjectID | AsGameObjectID () const |
Conversion function used internally to convert from a AkSpatialAudioID to a AkGameObjectID. More... |
|
operator AkUInt64 () | |
Public Attributes | |
AkUInt64 | id |
Detailed Description
Base type for ID's used by Wwise spatial audio.
Definition at line 99 of file AkSpatialAudioTypes.h.
The documentation for this struct was generated from the following file:
- include/AK/SpatialAudio/Common/AkSpatialAudioTypes.h