Table of Contents
Wwise Unreal Integration Documentation
- WG-29964 It is not possible to connect the Wwise Profiler to a Linux game.
- WG-29982 Use Reverb Volumes flag doesn't work in real time: The Blueprint box "Set use reverb volumes" does not work as expected.
- WG-44750 Physical Material Override on the Mesh cannot be used for Acoustic Texture assignment with an AkGeometryComponent.
- WG-52869 In Unreal 4.25 and prior versions, the Unreal Editor XML parser will fail to parse Work Units containing Wwise objects with attached notes.
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