Table of Contents

AkEnvironmentPortal Class Reference

Use this component to define an area that straddles two different AkEnvironment's zones and allow mixing between both zones. How to use AkEvironment and AkEvironmentPortal with the inspector (Reverb Zones). More...

List of all members.

Classes

class   EnvListWrapper
  This enables us to detect intersections between portals and environments in the editor. More...

Public Attributes

UnityEngine.Vector3  axis = new UnityEngine.Vector3(1, 0, 0)
  The axis used to find the contribution of each environment.
AkEnvironment[]  environments = new AkEnvironment[MAX_ENVIRONMENTS_PER_PORTAL]
EnvListWrapper[]  envList
  Unity can't serialize an array of list so we wrap the list in a serializable class.

Detailed Description

Use this component to define an area that straddles two different AkEnvironment's zones and allow mixing between both zones. How to use AkEvironment and AkEvironmentPortal with the inspector (Reverb Zones).

Generated on Tue Jan 29 11:50:10 2019 for Wwise Unity Integration by  doxygen 1.6.3