Table of Contents

Wwise Unity Integration Documentation
AkSpatialAudioDebugDraw Class Reference

Add this script on a GameObject to print Spatial Audio paths. More...

Inherits MonoBehaviour.

Public Attributes

bool  drawFirstOrderReflections = false
  This allows you to visualize first order reflection sound paths. More...
 
bool  drawSecondOrderReflections = false
  This allows you to visualize second order reflection sound paths. More...
 
bool  drawHigherOrderReflections = false
  This allows you to visualize third or higher order reflection sound paths. More...
 
bool  drawDiffractionPaths = false
  This allows you to visualize geometric diffraction sound paths between an obstructed emitter and the listener. More...
 

Detailed Description

Add this script on a GameObject to print Spatial Audio paths.