Wwise Fundamentals

Understanding SoundBanks

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arrow_right Table of Contents
  •  Wwise SDK 2021.1.10
    •  Wwise Help
      •  Audiokinetic Launcher
        •  Wwise Fundamentals
          •  Introducing Wwise
            •  Integrating Audio in your Game
              •  The Project Hierarchy
                •  Understanding Events
                  •  What are Game Objects?
                    •  What are Game Syncs?
                      •  Creating Simulations
                        •  Profiling and Troubleshooting
                          •  Understanding SoundBanks
                            •  Understanding SoundBanks
                              •  File Packager
                              •  The Wwise Sound Engine
                                •  Listeners
                                  •  Division of Tasks Between Designer and Programmer
                                    •  Conclusion
                                    •  Cube Integration
                                      •  Sample Project
                                        •  Wwise Unity Integration
                                          •  Wwise Unreal Integration

                                            Other Documentation

                                            • Wwise Audio Lab​

                                            Understanding SoundBanks

                                            Table of Contents

                                            Understanding SoundBanks
                                            File Packager