Wwise 2021.1.10 Revision 4194
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Table of Contents
- Introducing Wwise
- Integrating Audio in your Game
- The Project Hierarchy
- Understanding Events
- What are Game Objects?
- What are Game Syncs?
- Creating Simulations
- Profiling and Troubleshooting
- Understanding SoundBanks
- The Wwise Sound Engine
- Division of Tasks Between Designer and Programmer