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In order to try out this plug-in, you must download it from Audiokinetic’s website, then install it from the Wwise Launcher.

Multiple versions of this plug-in exist. Select the version compatible with your installed version of Wwise, then Download and follow the installation instructions below.

  Open Wwise launcher

Installation instructions

Using Unity ?

  • STEP 4: Navigate to your Wwise installation folder. Under the SDK folder, navigate to \x64_vc120\Profile\bin. Locate the file named YourPlugin.dll, and copy it.
  • STEP 5: Inside your Unity project folder, navigate to Assets/Wwise/Deployment/Plugins/Your_Platform/DSP. Paste the file copied in step 1.
  • STEP 6: Repeat steps 1 and 2 for each platform your game supports.

Using Unreal ?

  • STEP 4: Inside your Unreal Engine 4 project folder, navigate to Plugins/Wwise/ThirdParty
  • STEP 5: In a separate window, locate your downloaded archive and open it
  • STEP 6: From the archive, extract the contents of <Archive>/MyPlugin_Wwise20XX.Y/SDK.zip/SDK to the ThirdParty folder from step 1.
  • STEP 7: From the archive, extract the contents of <Archive>/MyPlugin_Wwise20XX.Y/YourPlatform.zip/SDK to the ThirdParty folder from step 1
  • STEP 8: Repeat step 4 for all platform your game supports
  • STEP 9: In a text editor, open <Unreal Project>/Plugins/Wwise/Source/AkAudio/Private/AkAudioDevice.cpp
  • STEP 10: Locate this line:
    // Register plugins that are static linked in this DLL.
    Under it, add the following line:
    #include <AK/Plugin/YourPluginFactory.h>
  • STEP 11: Recompile your game

Don't have Wwise installed yet?

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