Audiokinetic has developed a series of premium plug-ins that target the specific needs of interactive sound design and enhance the Wwise experience.
Wwise Convolution lets you create convincing reverberation based on samples of real acoustic spaces, from the smallest room to the largest cathedral. You can use the impulse responses provided by Audiokinetic and AudioEase. Or import your own in any channel configuration, including ambisonics.
Wwise Motion lets you use the Wwise Authoring Tool to control not only the sound, but the haptic feedback of your control interface.
Wwise Reflect is a geometry-informed plug-in that dynamically renders early reflections based on the proximity of the listener/emitter to reflective surfaces, such as walls, ceilings, and floors. Wwise Reflect not only enhances immersion and the sense of space, but also brings out variety and naturalness from limited audio assets by blending them with a dynamic environment. Wwise Reflect offers full customization, catering to the artistic needs of sound designers and today’s interactive media narrative and storytelling demands.
SoundSeed™ Air belongs to the SoundSeed™ family of specialized sound generators. Crafted with interactive audio in mind, this plug-in helps saving a tremendous amount of CPU and Memory compared to sample-based approach while generating variations. SoundSeed Air synthesizes an infinite variety of wind and whoosh effects using virtually no runtime memory and CPU.
SoundSeed™ Grain belongs to the SoundSeed™ family of specialized sound generators. A granular synthesizer which can be added to a Wwise project as a source Plug-In, SoundSeed Grain allows you to granulate and transform audio files with extreme flexibility, through granular synthesis and derivatives such as cloud, pulsar, concatenative and wavetable synthesis. SoundSeed Grain can be used to create particle effects, 3D ambiances and room tones, textured soundscapes, as well as time domain time-stretching and pitch-shifting, and is also a great sound design tool for making drones, UI and sci-fi sounds and music. It also features a plethora of sleek UI features that enhance the user experience.
SoundSeed™ Impact belongs to the SoundSeed™ family of specialized sound generators. Crafted with interactive audio in mind, this plug-in helps saving a tremendous amount of CPU and Memory compared to sample-based approach while generating variations. SoundSeed Impact allows for the creation of physically impossible and unique sounds via cross-synthesis.
The Mastering Suite is a cross-platform effect plug-in composed of four modules: a 6-band parametric equalizer, a 4-band compressor, a per-channel gain modifier and a state-of-the-art limiter. Each module can be enabled independently and authored to address specific target platform characteristics such as varying dynamic range, speaker device limited frequency range, and available runtime resources. Built-in ShareSets cover common scenarios such as TV Speakers, Soundbars and Headphones. The Mastering Suite is developed via a collaboration between Audiokinetic and Sony Interactive Entertainment.
This plug-in is free but will require a license to be added to your project. Please click on 'Get it for free' to request a license.
Wwise ASIO plug-in uses the Steinberg Audio Stream Input/Output (ASIO) SDK in order to connect to ASIO compatible devices. This can be especially useful for location-based entertainment.
Wwise Channel Router is a free mixer plug-in that allows to route and mix audio to specific target channels. This is especially useful when dealing with multiple outputs or non-standard configurations which require many channels or unconventional speaker placement. It can be used with any audio device, and can be advantageous to developers using ASIO devices for location-based entertainment or installation projects.
Available from Wwise 2018.1.4. To install an Additional Plug-in, select the PLUG-INS tab within the Audiokinetic Launcher, select your Wwise Version, then click on Add Plug-ins.
Impacter is a new source plug-in prototype inspired by the spirit of the original SoundSeed Impact Plug-in. It allows designers to load “impact” sound files into the plug-in and generate sound variations using cross-synthesis, as well as manipulations using intuitive physically-informed parameters. Impacter’s functionality and capacity for cross synthesis can be stretched and creatively misused to explore novel sound design possibilities as well.
While Impacter is being offered as a prototype, it should fit seamlessly into your authoring workflow, and its game runtime is a lightweight and stable synthesis algorithm that won’t break your memory or CPU budget.
Audiokinetic Certified Partner Plug-ins
Audiokinetic is proud to partner with industry-leading audio developers, bringing their plug-in solutions to you.
Altiverb IRs is a library of 49 game-centric impulse responses provided by Audio Ease, for use with the Wwise Convolution plug-in. Craft realistic environments that elevate the game experience. From streets, alleys, parks and forests, to business and domestic settings, Audio Ease has been traveling the world to record the acoustics of familiar spaces and less familiar environments.
Auro-3D® is the next generation three-dimensional audio standard. It provides the most immersive and natural realistic 3D sound experience. Completely immersing the listener in a cocoon of life-like sound, Auro-3D® creates the sensation of actually 'being there'. Thanks to a unique 'height' layer, acoustic reflections are generated and heard naturally as sounds originate from around, as well as above the listener.
Rooms & Spaces IRs by BOOM Library offers you 81 impulse responses of basic rooms such as bathrooms, living rooms and churches, as well as uncommon and rare spaces such as submarine and elevator shaft captures and other useful captures from cars, cinemas and more. Achieve extremely realistic and immersive spatial audio captured with 32 microphone-capsules and be able to place and move objects as believable as you have never experienced it in digital media before. Rooms & Spaces IRs are available in three packages: stereo, first or high order ambisonics, and can be used with the Wwise Convolution Reverb plug-in.
Outdoor IRs by BOOM Library, is a pack of 68 professional outdoor impulse responses of different locations such as fields, forests, hills, mountains, valleys and urban locations. Each recording has a rich and detailed reverb tail to capture every characteristic detail of the respective location, and all files come in high definition audio (96kHz). Every location is documented with a picture of the surrounding area. Apply the acoustic characteristics of a particular location to your target audio to make it sound as if it were recorded in that environment. Outdoor IRs by BOOM Library can be used with the Wwise Convolution Reverb plug-in.
REV, by Crankcase Audio, allows Wwise users to create extraordinarily authentic and powerful engine sounds via an advanced granular and auto-looping hybrid synthesis technique.
Game Multimedia Engine (GME) is a game cloud service by Tencent Cloud, which provides high-quality, cost-efficient and scalable in-game voice communication services for game developers. An end-to-end service that is easy to integrate, GME allows developers to enhance real-time multiplayer experiences so that players can instantly connect with each other around the globe.
Igniter Live for Wwise is a unique combination of an advanced granular engine, a loop system, and synthesis which expands runtime vehicle design for games. Igniter Live is an all-in-one solution for designing any custom vehicle; from race cars, to motorcycles, planes, helicopters, sci-fi vehicles, and more. Author your own content using our standalone Analysis Tool, and get a custom vehicle running in Wwise in minutes. Design vehicles in more detail, faster than ever before, and get them straight into your game.
Igniter Live is created by Krotos.
iZotope offers a suite of their most popular sound design plug-ins for use directly within Wwise. The suite of Trash tools and Hybrid Reverb can take your sound design projects to the next level.
McDSP brings a selection of their award-winning plug-ins directly to Wwise. These plug-ins, which are considered a staple for audio professionals in the film and music industries are now available for your interactive needs.
Windows Sonic is Microsoft’s platform-level solution for spatial sound support on Xbox and Windows, enabling both surround and elevation (above or below the listener) audio cues. Spatial sound can be leveraged by Windows desktop (Win32) apps as well as Universal Windows Platform (UWP) apps on both Windows and Xbox One. The spatial sound APIs allow developers to create audio objects that emit audio from positions in 3D space.
Audiokinetic Community Partner Plug-ins
Community plug-ins are developed and maintained by the community. If you are interested in learning more about how to create your own plug-in, check out the Wwise SDK. You may also want to learn more about the new Wwise Authoring API, which allows the comprehensive integration of Wwise into any engine, tool, or application.
atmoky Ears is the one stop solution for rendering hyper-realistic spatial audio experiences to headphones. It provides an unparalleled combination of perceptual quality and efficiency, whilst getting the best out of every spatial audio mix. atmoky Ears puts the listener first and offers a patented perceptual optimization. For those who want to squeeze out the very last drop of performance from their devices, atmoky Ears delivers that boost that makes the difference.
Polyspectral MBC is a multiband compressor plug-in, specifically designed with real-time mastering of a game’s mix in mind. Efficient and sonically transparent, the plug-in can be put to many uses. Apply gentle compression to your full mix to imbue it with a fuller, more detailed sound. Use it as an extremely natural-sounding mastering bus limiter, to keep control over dynamics in unpredictable gameplay scenarios. Or quickly adapt the dynamics and frequency content of your mix for different platforms or output scenarios. Whatever the goal, the plug-in’s detailed and responsive interface makes it easy to achieve.
The Resonance Audio Wwise integration includes plug-ins for spatial audio, optimized for performance and multi-platform support. Its advanced features go beyond basic 3D spatialization, providing powerful tools for accurately modeling complex sound environments.
SpectralMultiEffect by zerocrossing, is an effect plug-in that applies transformations to the frequency spectrum and makes time/frequency domain signal data available to the application to enable enhanced interactivity. A great variety of effect combinations are possible, as well as visualization of the audio data during Authoring Tool monitoring.
The Oculus Spatializer Plugin (OSP) is an add-on plug-in for the Audiokinetic Wwise tool set that allows monophonic sound sources to be spatialized in 3D relative to the user's head location.