- Uses the Wwise hierarchy and features to create and control your haptic feedback
- Dynamically adjusts rumble intensity based on game variables like object proximity
- Allows you to flag any sound as the source for your rumble or synthesize your own motion feedback for maximum customizability
- Attaches game physics to motion parameters for unique results
Lightweight and Cross-Platform
- Virtually no impact on CPU or memory utilization
- Fine-tune the haptic feedback for each target platform supporting controller rumble
Deploy everywhere. Mobile, desktop, console and AR/VR.