Wwise® integrates easily into in-house game engines by passing game states, switches and events to the Wwise engine. Audiokinetic also provides integrations for some of the world's top commercial game engines, to make things even easier!
  • This integration is developed, maintained and supported by Audiokinetic.
  • It is available for Android, iOS, Linux, Mac OS X, PlayStation 4, Windows and Xbox One.
  • Grab the integration and source code here: https://github.com/audiokinetic/WwiseUE4Integration.
    • Note that you'll need to have your UE4 account linked to GitHub and be logged in to GitHub in order to view the link.
  • Registered Wwise users with a certified Epic developer status can also access the integration from our Customer Portal download page.
  • This integration is developed, maintained and supported by Audiokinetic.
  • It is available for Android, iOS, Linux, Mac OS X, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, Windows, Windows Phone 8, Xbox 360 and Xbox One.
  • This integration is developed, maintained and supported by Crytek.
  • It is included with all CryEngine licenses and subscriptions.
  • It requires a Wwise Limited Commercial License or Commercial License for commercial projects.
  • There is a 10% discount on all Wwise license purchases for CryEngine users.
  • This integration is developed, maintained and supported by Autodesk.
  • All Stingray licensees receive a FULL Wwise license for FREE across all supported platforms.
  • Contact us if you wish to evaluate plug-ins or acquire a direct support license.
  • This integration is developed, maintained and supported by Amazon.
  • Wwise LTX for Amazon Lumberyard is an exclusive, streamlined Wwise Authoring Environment, and is available for free on Windows; mobile support coming soon.
  • For Wwise LTX support, please visit Audiokinetic’s Community Q&A
  • For Wwise LTX Integration support, please visit the Lumberyard forums.
  • Grab Wwise LTX as part of Lumberyard, available here: https://aws.amazon.com/lumberyard/downloads.
  • This integration is developed, maintained and supported by Audiokinetic.
  • It is available for PlayStation 3, PlayStation 4 (via Epic), PlayStation Vita, Wii U, Windows, Xbox 360 and Xbox One (via Epic).
  • This integration in Orochi 3 and Orochi 4 is developed, maintained and supported by Silicon Studio.
  • It is available for PlayStation 3, PlayStation 4, PlayStation Vita, Windows (DirectX 9 & DirectX 11) and Xbox 360.
  • Wwise integrates easily into most game engines via the supplied integration documentation and API.
  • It gives your artists more creative control and your programmers more freedom.
  • The sound engine source code is available to Commercial License holders with an active support term.