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Audio distorts in UE4 game after migration to new Wwise version

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We have the ue4.16 game that uses Wwise 2017.2.10. After updating to ue4.26 and 2021.1.4 respectively, some sound distortions occur (something like reverb or echo). Any effects have not been applied from the Wwise side, sound banks have only "clear" sounds. But I have a suspicion that the problem is caused by updated settings form of positioning. It looks different from the 2017.2.10 version, so is there any approach to adjust settings from this tab to the older version correctly?

Settings: https://imgur.com/a/EFMGDh0
asked May 9, 2022 in General Discussion by vadim k. (100 points)

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