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Does Xbox building requires Wwise custom platform integration ?

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We are experiencing issues to build on Xbox One and Xbox Series X (Scarlett) on Unity. Other platforms work correctly.

The error that we got on Series X build is : WwiseUnity: SoundBank folder has not been copied for <GameCoreScarlett> target at D:/Builds/XBOX_Scarlett. This will likely result in a build without sound!!!

We tried to change the root's folder name for these platforms but still got the error. What name should we use for Xbox folders ?

Do we need to integrate Custom platforms to handle this case ?

Thank you
asked Oct 6, 2022 in General Discussion by Aymeric C. (100 points)

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