When I load obb file with LoadBank method, I got AK_InvalidParameters error.
I can get the values of ms_pInMemoryBankPtr and in_uInMemoryBankSize.
I confirmed the in_uInMemoryBankSize shows correct size.
It sounds when I unckecked the split build and delete the symbol, AK_LOAD_BANK_IN_MEMORY.
And also, Windows enviroment doesn't occur this error.
Nothing to do with split build check and in memory symbol.
Does anyone have any solutions?
---Wwise
tried Wwise version
2013.2.8
Source
AkMemBankLoader.cs
Code
AKRESULT result = AkSoundEngine.LoadBank(ms_pInMemoryBankPtr, in_uInMemoryBankSize, out ms_bankID);
Line
82
---Android
Android device
Galaxy S5
Android version
4.4.2
---Unity
Unity version
4.6.1f1
Unity Settings
-player settings->android tab
--Publishing Settings -> Split Application Binary : checked
--Other Settings -> Scripting Define Symbols : AK_LOAD_BANK_IN_MEMORY
this error occured ver 2013.2.4 as well.