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Unity not including libraries for Android and IOS

0 votes
When building from Unity (5.3.4f1 Personal) for android or IOS the libraries for Wwise are not being found.


I have tried this with both Wwise 2015 1.6 and Wwise 2015 1.7 and the issue still occurs.


The error message says "DLLNotFoundException: AKSoundEngine"


Any ideas?
asked May 19, 2016 in General Discussion by Nick C. (100 points)

1 Answer

0 votes

DllNotFoundException: Unable to load DLL 'AkSoundEngine': The specified
module could not be found. at AkSoundEnginePINVOKE.CSharp_IsInitialized
() [0x00000] in :0 at AkSoundEngineController.Init
(.AkInitializer akInitializer) [0x00000] in :0 at
GameMain.LuaManagerStart () [0x00000] in :0 at
ResUpdate+cIterator0.MoveNext () [0x00000] in :0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator,
IntPtr returnValueAddress) [0x00000] in :0


answered Mar 8 by afd d. (220 points)