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Oculus Spatializer - Not showing in Wwise [closed]

+1 vote

Hello, I am trying to install the Oculus Spatializer plug in, but it is not showing up in the mixer plugin window.  

I am following these instructions: 

Directory Structure

The following directories may be found within this distribution file:

  • include: Contains the header file OculusSpatializer.h, which is used to integrate Wwise into an application. It contains important registration values that an application must use to properly register OSP within Wwise. The header file also includes (commented out) source code that shows how to properly register the plugin with the Wwise run-time.
  • Win32 and x64: Contains the DLL used for both the Wwise tool and the user application.
  • bin\plugins: Contains OculusSpatializer.dll and OculusSpatializer.xml. Located in \Win32 or \x64.

Installation

Copy the files found in the folder <platform>\bin\plugins to the folder Wwise\Authoring\<platform>\Release\bin\plugins.

Note: "platform" = "\Win32" or "\x64".

 

So I copied the plugin folder (x64) to :  /Applications/Audiokinetic/Wwise 2016.1.0.5775/SDK/Mac/Release/bin

and OculusSpatializer.h   to :   /Applications/Audiokinetic/Wwise 2016.1.0.5775/SDK/include

I am on Mac OS 10.10.5 and Wwise 2016.1.0

It is still not showing up in Wwise. Am I doing something wrong ?  

Thank you, Yoann. 

closed with the note: solved
asked Jun 17, 2016 in General Discussion by Yoann M. (230 points)
closed Jun 22, 2016 by Yoann M.

1 Answer

0 votes
 
Best answer
Hello Yoann, for more info about Integrating plug-ins in the Mac authoring, please refer to the following doc: https://www.audiokinetic.com/library/2016.1.0_5775/?source=SDK&id=plugin__install.html
answered Jun 21, 2016 by Fabien B. (Audiokinetic) (12,860 points)
selected Jun 22, 2016 by Yoann M.
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