Community Q&A

Where Wwise users help each other out!

Audiokinetic's Community Q&A is the forum where Wwise users ask and answer questions within the Wwise community. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

How to expose SetMultiplePositions() to ue4 blueprints?

0 votes
Hey guys,

I am having trouble exposing SetMultiplePositions() to ue4 blueprints. Can someone help show me the .cpp & .h file additions I would need to add? Currently I am adding blueprints to the AkComponent.cpp/h files in the UE4 integration.

Thank you very much!

 

(as a bonus, also cant expose the GetRTPCValue() call, keep running into weird issues w/ the types and conversions, so an example of that would be amazing)
asked Jan 24, 2017 in General Discussion by Evan B. (160 points)

Please sign-in or register to answer this question.

...