Community Q&A

Where Wwise users help each other out!

Audiokinetic's Community Q&A is the forum where Wwise users ask and answer questions within the Wwise community. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

AK_FileNotFound result but file exists!

0 votes
Hey All,

I'm trying to write my own bridge for the AudioInput plugin in Unity, and after compiling my library, and setting up a work unit for the microphone input Wwise was returning the error.

"Wwise: Could not find plugin dynamic library AudioInput".  In an attempt to resolve this error I copied AudioInput.dll from  ".\Wwise 2016.2.3.6077\Authoring\x64\Release\bin\plugins" and

moved it to "Application.dataPath + '\Plugins\'" in my Unity project. I then called AkSoundEngine.RegisterPluginDll("AudioInput") which returned the result AKRESULT.FileNotFound.


I've double checked that szPluginDLLPath is set to the correct path, so I'm left to believe that that is not the appropriate DLL to include in my project.  Does anyone have any insight into my problem?

I appreciate any help you might be able to provide!

Thanks in advance!
asked May 17, 2017 in General Discussion by Rob D. (100 points)

Please sign-in or register to answer this question.