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I am Trying to use the Wwise Metronome to synchronize gameplay mechanics in Unity.

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I am currently working on something like a sequencer in unity.

I have a few buttons in Unity, they trigger Stingers that play one Bar tracks at the beginning of the next bar.

Now I want to synchronize Animations, so that they begin at the start of the next bar, I need a way to

somehow call a function when the metronome hits the first beat or something similar.

I tries cues, and manipulating events, and played around with MIDI, asked in different forums and chats but could not find anything. any Help would be appreciated.
asked May 18 in General Discussion by Viktoras D. (100 points)

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