In Wwise, Make sure your Switch Container is assigned to a switch group:
-
In the Property Editor for your Switch Container, under "Switch Type", assign a switch group, and a default Switch/State
-
In the Contents Editor, assign children to Switches (under "Assigned Objects")
-
Re-generate your SoundBanks
For more information on Switches, you can refer to the Wwise help (In Wwise Authoring: Help > Wwise Help), under Wwise Help > Using Sounds and Motion to Enhance Gameplay > Defining Object Playback Behaviors > Defining the Contents and Behavior of Switch Containers