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Sounds Play in Wwise but not in UNity Project after integrating Wwise via the Wwise Launcher integartion

+2 votes

Hello all!

Why would sounds play in Wwise and not in the Unity Project?

  • I upgraded to the latest version of Unity and Wwise.
  • I created a simple landscape scene in Unity
  • I integrated Wwise and Unity via the Wwise Launcher integration
  • The Sounds play in Wwise but not in Unity Project.
  • Sound Banks seem to have generated properly
  • Events are in both Wwise and Unity via the Wwise  picker
  • In Unity I added an AK Listener to the camera, Ak Ambient to the scene with the Ak Bank and Ak Event selected

Am I missing something?

  • Is there some selection in Unity that will allow use of Wwise as the Sound source?
  • Do I need an audio Mixer in Unity?
  • I assume that the integration package placed the Soundbanks correctly or the Wwise picker would not find them in Unity?

I have used Wwise before in projects already integrate (including Cube Angry Bots Limbo, etc) but this is the first time I have tried to integrate on own

I am a composer with limited C# and Java programming experience but ready and willing to dive in if necessary - this step of completing the integration is a HUGE one if I am to make connections for game develeopers. If there is anyone who can help me with this I would be so appreciative!

  • I am on a Mac but wil also need to do this on PC's

Thanks to anyone who can help me- I will owe you a great debt of gratitude!

Tom Davis, Composer

asked Oct 17, 2017 in General Discussion by Tom D. (180 points)

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