I would like to get Auro 3d Headphone working in Unreal.
I have read the response to the question,
Which talks through doing what I need, but the answer becomes a bit convoluted towards the end, when there is confusion on Engine vs Game Wwise integrations,
Could I get a step by step, that I can pass on to a programmer who is not at all familiar with Wwise ?
I have looked at the Wwise documentation on adding a Plug in but it is really not clear on how to do that with the Unreal Integration.