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Wwise v2017.2.0.6500 crash in UE4 4.18.3 with -game option in Editor configuration

0 votes

Just integrated last Wwise SDK 2017.2.0.6500 into UE4 4.18.3.

We have a crash when loading in editor configuration with -game option.

Crash occurs in AkAudioDevice.cpp with:  auto& LevelEditorModule = FModuleManager::LoadModuleChecked<FLevelEditorModule>(TEXT("LevelEditor"));

In this configuration (-game) there is no levelEditor loaded
ensureMsgf(!IsRunningGame(), TEXT("The MainFrame module should only be loaded when running the editor.  Code that extends the editor, adds menu items, etc... should not run when running in -game mode or in a non-WITH_EDITOR build"));

We made hotfix with   "if ( !IsRunningGame() )" to encapsulate this part of code.


Could Wwise team confirm this problem and fix it ?




asked Jan 15, 2018 in General Discussion by franck o. (200 points)

1 Answer

0 votes
Hello Franck, thanks a lot for reporting this ! We managed to reproduce this crash and opened an issue. It is referenced by number WG-36200 and should be fixed in next 2017.2.1 patch release.
answered Jan 17, 2018 by Fabien B. (Audiokinetic) (12,860 points)