Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

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+1 vote
I have set up the project with game defined aux buses and akReverbVolumes working properly if I run it locally.

If I select "Run Dedicated Server" the game defined aux buses are ignored but User defined aux buses work.

I'm using convolution reverbs on aux buses.

Anyone experienced this issue? Any solutions to it?
in General Discussion by Ratko F. (290 points)
I am also having this issue, was there a solution?

I did some further testing, it seems to only respect the game defined aux bus values if the netmode is ListenServer.

I tested with a dedicated server with 2 clients, didn't work for either client.

I then tested ListenServer(aka Hosted) and 1 client, it only worked for the ListenServer

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