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Is there a way to PauseAll and ResumeAll in Unity?

0 votes
I would like to be able to pause everything that's playing when the pause button is pressed and resume if the game is resumed.

Something similar to the StopAll method.

Thank you!
asked Sep 29, 2019 in General Discussion by Little Tim (140 points)

1 Answer

0 votes
A general question in Unity --

You need to set the "enabled = false;" or use a boolean bPaused to pause or resume.

For pausing Wwise sound, see -->
answered Oct 5, 2019 by Sally P. (340 points)