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How to unlock songs in a playlist according to states?

0 votes
Hello,

I have a music playlist with several songs playing one after the other as background music. In the game, the player can unlock new songs that can be added to the initial playlist. How can I link these new songs to states in order to be played within the initial playlist? I thought about creating a new playlist, but how would the 2 playlists merge? I don't think that's the solution. But if I add new songs in a playlist that could be unlocked under specific conditions, how do I structure my system?

Thanks!
asked May 11 in General Discussion by Kim D. (100 points)

1 Answer

0 votes
One solution could be the use of a switch track containing your different playlist containers. In this case, you would sync each state with it's corresponding playlist; and with the transitions configuration, you'd select when and to which element in the new playlist the music should jump into.

Now, I don't know what is the order you intend for your playlist elements, but you should always be able to accomodate them using both transitions configuration and playlists' groups.

 

If this doen't fit your needs, please let me know and I'll look for another solution, but then I'll need a little bit more info,

Hope it works :)
answered May 20 by Juan Schweizer (300 points)
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