I have a quick question about the Microgame FPS tutorial that comes with Unity 2019.4.8f1
As an exercice for WWise integration, I'm trying to replace all of the sounds included with the map, by those that I will integrate through WWise. For the ambiances and basic stuff it all works marvelously, but then I tried to integrate the SFX for the weapons and all of the SFX are imbedded in a script that has Unity sound entries, and I would like to replace them with entries from WWise.
Is there a way of editing that script to replace those Unity SFX entries by WWise ones, for someone who has limited ability in C#?
Thank you very much in advance!