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+3 投票
Wwise: AK::SoundEngine::AddOutput()/ReplaceOutput() - Device ShareSet not found in Init bank.
UnityEngine.Debug:LogError(Object)
AkCallbackManager:PostCallbacks() (at Assets/Wwise/Deployment/API/Handwritten/Common/AkCallbackManager.cs:329)
AkSoundEngineController:LateUpdate() (at Assets/Wwise/Deployment/Components/AkSoundEngineController.cs:46)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:/buildslave/unity/build/Editor/Mono/EditorApplication.cs:303)

How do I find what's wrong? The documentation is very shallow on this error.
分类:General Discussion | 用户: Rafael F. (130 分)
did  you find the solution to this ?
No, we had to abandon the idea of updating wwise. I now strongly recommend against using wwise on any mobile unity project.

1个回答

0 投票
Damn i feel you bro¡ everytime i update something happens¡ however,  i resolved another of the issues  that was preventing me to build and run.. this one persist but in game audio works find.
用户: Felipe R. (140 分)
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