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PostMIDI callback in Unity C#?

0 votes

Hey all!

In my app I'm sending an array of midi events trough the PostMIDI event call in Unity C#. Is there a way to register a callback to receive midi note events from PostMidi call getting around the RegisterGlobalCallback, which is unavailable due to restrictions in Unity plugin?

Any help is appreciated. Thanks! 

asked Feb 10 in General Discussion by Alex K. (100 points)

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