Community Q&A

Where Wwise users help each other out!

Audiokinetic's Community Q&A is the forum where Wwise users ask and answer questions within the Wwise community. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

Wwise/Unity - Should AKWwiseInitializationSettings be checked in to version control?

0 votes

Apparently the file UnityProject/Assets/Wwise/ScriptableObject/AkWwiseInitializationSettings.asset is changing on teammates' branches, even though they're not touching audio.  


Should we all be checking in this file, only check in for sound designers, or is it better treated as a local one?

asked Feb 12 in General Discussion by Corey B. (180 points)

Please sign-in or register to answer this question.