Community Q&A

Where Wwise users help each other out!

Audiokinetic's Community Q&A is the forum where Wwise users ask and answer questions within the Wwise community. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

Access currently playing events from unreal (blueprint or c++)

0 votes
I am trying to retrieve the currently playing Wwise events to display them on-screen with their world position for debugging purposes during playtests.
asked Feb 19 in General Discussion by Ernest M. (100 points)

Please sign-in or register to answer this question.