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Transition call timing using BeatCallback and Cue is shift

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I'm using Unity 2019.4.18f1 and Wwise 2019.2.9.7459.

Every time I call Suspend and WakeupFromSuspend, there is a problem that the timing of BeatCallback shifts to the front side from the original timing.
Also, I implemented using Switch Container's Transition to play from the Entry Cue of the next song at the exit Cue timing of the current track, but this also shifts to the front from the original timing.
This was implemented by referring to the following article.

What could be the cause of this problem?
asked Mar 27 in General Discussion by TAKASHI K. (100 points)
retagged Mar 31 by TAKASHI K.

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