Hello
I'm studying the 101 certification and there are some issue. First, not shotgun event as referred in the course, but a magic stick, so to say, with magic gems I suppose. Don't get me wrong, this was useful in order to search for the real event name in the profiler and fix it successfully in my project. Of course now I have to launch my saved project every time or change always this name event in the course given project. No big deal, anyway.
But now I got similar issue with the teleport sound. I hear no teleport sound after completing lesson four, and the capture monitoring gives me the message EVENT ID NOT FOUND Teleport(Entity#77) as a pre-connection error. The event name given in the course is Emitter_Teleport and I created in event tab and generate the relative Soundbanks. I thought this event name was wrong too, but there's no way to insert Teleport(Entity#77) as a name because I understand it doesn't accept # and/or brackets, and naming it just Teleport doesn't work the same. And probably "entity#77" could be not the name but something else. I could have made something wrong, of course, but since there was this discrepancy between course names and game event name from the beginning I'm doubtful. Am I making something wrong, or are some instruction of the course wrong? Someone had the same issue?
Thanx in advance to anybody can help me.