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怎样在Unity中获取Wwise各个模块的内存占用

+1 vote

希望能够在Unity中直接获取到类似Wwise编辑器中Profiler页面中的各个模块的内存占用。我看到文档中有相关的说明,但是在Unity的相关集成中如何实现呢?以及能否通过AkMemoryMgr获取到AkMemID中定义的各个模块的内存信息呢?

SDK 以 静态库 (AkMemoryMgr.lib)的方式提供了一个默认实现。为了使用此库,客户端需要包含 AkModule.h 头文件并调用 AK::MemoryMgr::Init 初始化函数

 

asked Nov 25, 2021 in General Discussion by huixuan z. (110 points)

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