Community Q&A

Where Wwise users help each other out!

Audiokinetic's Community Q&A is the forum where Wwise users ask and answer questions within the Wwise community. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

How can I link another new wproj to "UnrealWwiseDemoGame" in UE4 ??

0 votes
Intigration is done, and "UnrealWwiseDemoGame" UE4 example is work well.
 
So I want to use a new .wproj to "UnrealWwiseDemoGame" UE4 example.
 
 
In "DefaultGame.ini" file, I changed to like this, 
 
[Wwise.Options]
LinkedProject="../../../../UnrealWwiseDemo/UnrealDemo.wproj"   
 
to
 
[Wwise.Options]
LinkedProject="../../../../NewUE4/NewUE4.wproj"
 
 
I can't find new banks in Generate SoundBanks menu.
 
How can I link another new wproj to "UnrealWwiseDemoGame" ??
 
asked Dec 29, 2014 in General Discussion by Seungwoo J. (100 points)

1 Answer

0 votes
You linked the new project correctly, but you still need to create AkAudioBank assets within the Unreal Editor.

The SoundBank management is done from the UE Editor, and not the SoundBank manager in Wwise. For more information, you can refer to the help file, in section Wwise Unreal Integration » Using the Integration » Workflow
answered Jan 5, 2015 by Benoit S. (Audiokinetic) (16,000 points)
...