Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

To get the best answers quickly, follow these tips when posting a question:

  • Be Specific: What are you trying to achieve, or what specific issue are you running into?
  • Include Key Details: Include details like your Wwise and game engine versions, operating system, etc.
  • Explain What You've Tried: Let others know what troubleshooting steps you've already taken.
  • Focus on the Facts: Describe the technical facts of your issue. Focusing on the problem helps others find a solution quickly.

Most popular tags

24 × remote-connection 24 × virtual-voice 24 × download-issue 24 × 3d-sound 24 × automation 24 × runcubedemo 24 × multiple-positions 24 × wwise-meter 24 × localization 24 × custom-cue 24 × xcode 24 × marker 24 × mono 24 × initialisation 24 × audio-engine 24 × runtime 24 × platform 24 × delay 24 × sfx 24 × object 24 × wav 24 × container 24 × segment 24 × code 24 × not 24 × parameter 22 × unreal-5 22 × beta2021 22 × multiple-listeners 22 × #cubedemo 22 × wag 22 × wwise-plugin 22 × game-defined-reverb 22 × git 22 × wwise-audio-input 22 × blend-container 22 × room 22 × mix 22 × conversion 22 × remote 22 × stop 22 × documentation 22 × stereo 22 × file 22 × support 22 × 2d 22 × synchronization 20 × m1 20 × unity-2019 20 × 2019 20 × webgl 20 × setswitch 20 × akcomponent 20 × mixer-plugin 20 × troubleshooting 20 × picker 20 × cpp 20 × svn 20 × aksoundengine 20 × pause
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