Audiokinetic's September 2025 Highlights

游戏音频

In this blog, we resurface everything published in September, from what's new with Wwise 2025.1 Beta 3, mixing Baldur's Gate 3 video snippets, game audio deep dives, and more. Let's get started!

Blog Highlights

Wwise 2025.1: What's New | Beta 3 Edition

Wwise 2025.1: What's New | Beta Edition

By Audiokinetic

The Wwise 2025.1 Beta is live and available to install from the Audiokinetic Launcher. Check out the newest Beta 3 improvements! Read more.

Inventorix: From Two-Person Team to Middleware Workflow

Inventorix: From Two-Person Team to Middleware Workflow

By Michal Sinka

Discover how a two-person team achieved polished, professional audio using Wwise for the indie game Inventorix. Read more.

Shaping the Sonic Identity of The Stone of Madness Using Wwise

Shaping the Sonic Identity of The Stone of Madness Using Wwise

By David Martínez Bernabé

Sound design played a crucial role in building the immersive, unsettling atmosphere of the game The Stone of Madness. Read more.

Temporal Flexibility With Soundseed Grain

Temporal Flexibility With Soundseed Grain

By Earl Scioneaux, III

Learn how Soundseed Grain can give you temporal flexibility, decoupling sound from its original timing for dynamic results. Read more.

Baldur's Gate 3: Rolling for Audio Alchemy

Baldur's Gate 3: Rolling for Audio Alchemy

By Audiokinetic

Lifting the hood on mixing Baldur's Gate 3. We published 4 snippets over the course of September, all offering a valuable look into their process! Read more.

Video Highlights

Missed any videos? Catch up on the latest:

In other news...

  • Looking to join an upcoming workshop? Keep an eye on our Wwise Workshop calendar!
  • We'll be at GameSoundCon later this month! You can take a look at our schedule here. We're looking forward to seeing you!

Till next time!

Thank you for being a part of the Audiokinetic community! We always hope to bring you the most relevant and inspiring content.

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Audiokinetic

Audiokinetic

Audiokinetic is the leading provider of cross-platform audio solutions for interactive media and gaming, and sets new standards in interactive audio production for location-based entertainment, automotive, consumer electronics, and training simulation. A trusted and strategic partner to the world’s largest interactive media developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio industry and amongst platform manufacturers. The company’s middleware solutions include the award-winning Wwise, as well as Wwise Automotive and Strata. Audiokinetic, a Sony Group Company, is headquartered in Montréal, Canada, has subsidiaries in Tokyo, Japan, Shanghai, China, Hilversum, Netherlands, as well as Product Experts in the USA.

 @audiokinetic

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