Wwise Help

版本
arrow_right 目录
  •  Wwise SDK 2015.1.9
    •  Wwise Help
      •  Welcome to Wwise 2015.1.9
        •  Where to Begin?
          •  Setting Up Your Projects
            •  Using Sounds and Motion to Enhance Gameplay
              •  Interacting with the Game
                •  Creating Interactive Music
                  •  Understanding Interactive Music
                    •  Building the Interactive Music Hierarchy
                      •  Defining Music Object Playback Behaviors
                        •  Working with Music Tracks and Segments
                          •  Working with MIDI
                            •  Creating MIDI Instruments
                              •  Working with Transitions
                                •  Using Stingers
                                •  Finishing Your Project
                                  •  Working with Wwise
                                    •  Wwise Reference
                                      •  Wwise Source/Effect Plug-ins
                                        •  Wwise Tools
                                          •  Appendix
                                            •  Glossary
                                            •  The Wwise Project Adventure
                                              •  Wwise Fundamentals
                                                •  Cube Integration
                                                  •  Sample Project
                                                    •  Wwise Unity Integration
                                                      •  Wwise Unreal Plug-in

                                                        其他文档

                                                        • Wwise Audio Lab​

                                                        Part V. Creating Interactive Music

                                                        Table of Contents

                                                        21. Understanding Interactive Music
                                                        22. Building the Interactive Music Hierarchy
                                                        23. Defining Music Object Playback Behaviors
                                                        24. Working with Music Tracks and Segments
                                                        25. Working with MIDI
                                                        26. Creating MIDI Instruments
                                                        27. Working with Transitions
                                                        28. Using Stingers