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Since absolute properties are automatically passed down to each of a parent's child objects, you should set them at the top-level parent object within your hierarchy. If you need to specify different properties for a particular object, you can always override the parent's properties and set new ones. By default, absolute properties are not available for child objects, but they become available when you select the Override parent option.
You can define the following absolute properties for the objects in your hierarchy:
Specifying the Output Routing for Sound, Music, and Motion Objects
Audio to Motion Settings
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The properties on the Effects, Positioning, and Advanced Settings tabs are also absolute properties, but they are discussed in a separate section. For more information about effects, positioning, and advanced properties, refer to Chapter 12, Managing Effects, Chapter 10, Defining Positioning for Sound and Motion, and Chapter 11, Managing the Priority of Sounds and Motion. |