Wwise Help

版本
arrow_right 目录
  •  Wwise SDK 2015.1.9
    •  Wwise Help
      •  Welcome to Wwise 2015.1.9
        •  Where to Begin?
          •  Setting Up Your Projects
            •  Using Sounds and Motion to Enhance Gameplay
              •  Defining Object Playback Behaviors
                •  Defining Positioning for Sound and Motion
                  •  Managing the Priority of Sounds and Motion
                    •  Managing Effects
                      •  Managing Motion
                      •  Interacting with the Game
                        •  Creating Interactive Music
                          •  Finishing Your Project
                            •  Working with Wwise
                              •  Wwise Reference
                                •  Wwise Source/Effect Plug-ins
                                  •  Wwise Tools
                                    •  Appendix
                                      •  Glossary
                                      •  The Wwise Project Adventure
                                        •  Wwise Fundamentals
                                          •  Cube Integration
                                            •  Sample Project
                                              •  Wwise Unity Integration
                                                •  Wwise Unreal Plug-in

                                                  其他文档

                                                  • Wwise Audio Lab​

                                                  Part III. Using Sounds and Motion to Enhance Gameplay

                                                  Table of Contents

                                                  9. Defining Object Playback Behaviors
                                                  10. Defining Positioning for Sound and Motion
                                                  11. Managing the Priority of Sounds and Motion
                                                  12. Managing Effects
                                                  13. Managing Motion