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include/AK/SoundEngine/Common/AkDynamicDialogue.h

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00001 
00002 //
00003 // Copyright (c) 2006 Audiokinetic Inc. / All Rights Reserved
00004 //
00006 
00007 #ifndef _AK_SOUNDENGINE_AKDYNAMICDIALOGUE_H
00008 #define _AK_SOUNDENGINE_AKDYNAMICDIALOGUE_H
00009 
00010 #include <AK/SoundEngine/Common/AkSoundEngine.h>
00011 
00012 namespace AK
00013 {
00014     namespace SoundEngine
00015     {
00018         namespace DynamicDialogue
00019         {
00022             AK_EXTERNAPIFUNC( AkUniqueID, ResolveDialogueEvent )(
00023                     AkUniqueID          in_eventID,                 
00024                     AkArgumentValueID*  in_aArgumentValues,         
00025                     AkUInt32            in_uNumArguments,           
00026                     AkPlayingID         in_idSequence = AK_INVALID_PLAYING_ID   
00027                 );
00028 
00029 #ifdef AK_SUPPORT_WCHAR
00030 
00031 
00032             AK_EXTERNAPIFUNC( AkUniqueID, ResolveDialogueEvent )(
00033                     const wchar_t*      in_pszEventName,            
00034                     const wchar_t**     in_aArgumentValueNames,     
00035                     AkUInt32            in_uNumArguments,           
00036                     AkPlayingID         in_idSequence = AK_INVALID_PLAYING_ID   
00037                 );
00038 #endif //AK_SUPPORT_WCHAR
00039 
00042             AK_EXTERNAPIFUNC( AkUniqueID, ResolveDialogueEvent )(
00043                     const char*         in_pszEventName,            
00044                     const char**        in_aArgumentValueNames,     
00045                     AkUInt32            in_uNumArguments,           
00046                     AkPlayingID         in_idSequence = AK_INVALID_PLAYING_ID   
00047                 );
00048         }
00049     }
00050 }
00051 
00052 #endif // _AK_SOUNDENGINE_AKDYNAMICDIALOGUE_H