目录

include/AK/Plugin/CrankcaseAudioREVModelPlayerFactory.h

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00001 #ifndef _AK_REVMODELPLAYERSOURCEFACTORY_H_
00002 #define _AK_REVMODELPLAYERSOURCEFACTORY_H_
00003 
00004 #include <AK/SoundEngine/Common/IAkPlugin.h>
00005 
00006 // Crankcase REV Model Player
00007 const unsigned long AKSOURCEID_REV_MODEL_PLAYER = 416;
00008 const unsigned long AKSOURCEID_REV_MODEL_ENGINECONTROL = 417;
00009 const unsigned long AKSOURCEID_REV_MODEL_MODELCONTROL = 418;
00010 
00014 
00016 AK_FUNC( AK::IAkPluginParam *, CreateREVModelPlayerSourceParams )(
00017     AK::IAkPluginMemAlloc * in_pAllocator           
00018     );
00019 
00021 AK_FUNC( AK::IAkPlugin*, CreateREVModelPlayerSource )(
00022     AK::IAkPluginMemAlloc * in_pAllocator           
00023     );
00024 
00025 /*
00026 Use the following code to register your plug-in
00027 
00028 AK::SoundEngine::RegisterPlugin( AkPluginTypeSource,
00029                                  AKCOMPANYID_CRANKCASEAUDIO,
00030                                  AKSOURCEID_REV_MODEL_PLAYER,
00031                                  CreateREVModelPlayerSource,
00032                                  CreateREVModelPlayerSourceParams );
00033 */
00034 
00035 #endif