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Memory pool attributes. Block allocation type determines the method used to allocate a memory pool. Block management type determines the method used to manage memory blocks. Note that the list of values in this enum is platform-dependent.

See also:
Enumerator:
AkNoAlloc 

CreatePool will not allocate memory. You need to allocate the buffer yourself.

AkMalloc 

CreatePool will use AK::AllocHook() to allocate the memory block.

AkAllocMask 

Block allocation type mask.

AkFixedSizeBlocksMode 

Block management type: Fixed-size blocks. Get blocks through GetBlock/ReleaseBlock API. If not specified, use AkAlloc/AkFree.

AkBlockMgmtMask 

Block management type mask.

AkNoAlloc 

CreatePool will not allocate memory. You need to allocate the buffer yourself.

AkMalloc 

CreatePool will use AK::AllocHook() to allocate the memory block.

AkMallocDevice 

CreatePool will use AK::AllocDeviceHook() (3DS only).

AkAllocMask 

Block allocation type mask.

AkFixedSizeBlocksMode 

Block management type: Fixed-size blocks. Get blocks through GetBlock/ReleaseBlock API. If not specified, use AkAlloc/AkFree.

AkBlockMgmtMask 

Block management type mask.

AkNoAlloc 

CreatePool will not allocate memory. You need to allocate the buffer yourself.

AkMalloc 

CreatePool will use AK::AllocHook() to allocate the memory block.

AkMallocMEM2 

CreatePool will use AK::AllocMEM2Hook() to allocate the memory block (Wii only).

AkAllocMask 

Block allocation type mask.

AkFixedSizeBlocksMode 

Block management type: Fixed-size blocks. Get blocks through GetBlock/ReleaseBlock API. If not specified, use AkAlloc/AkFree.

AkBlockMgmtMask 

Block management type mask.

AkNoAlloc 

CreatePool will not allocate memory. You need to allocate the buffer yourself.

AkMalloc 

CreatePool will use AK::AllocHook() to allocate the memory block.

AkVirtualAlloc 

CreatePool will use AK::VirtualAllocHook() to allocate the memory block (Windows & Xbox360 only).

AkAllocMask 

Block allocation type mask.

AkFixedSizeBlocksMode 

Block management type: Fixed-size blocks. Get blocks through GetBlock/ReleaseBlock API. If not specified, use AkAlloc/AkFree.

AkBlockMgmtMask 

Block management type mask.

AkNoAlloc 

CreatePool will not allocate memory. You need to allocate the buffer yourself.

AkMalloc 

CreatePool will use AK::AllocHook() to allocate the memory block.

AkPhysicalAlloc 

CreatePool will use AK::PhysicalAllocHook() to allocate the memory block (Xbox360 only).

AkAllocMask 

Block allocation type mask (3 bits).

AkFixedSizeBlocksMode 

Block management type: Fixed-size blocks. Get blocks through GetBlock/ReleaseBlock API. If not specified, use AkAlloc/AkFree.

AkBlockMgmtMask 

Block management type mask (1 bit).

AkNoAlloc 

CreatePool will not allocate memory. You need to allocate the buffer yourself.

AkMalloc 

CreatePool will use AK::AllocHook() to allocate the memory block.

AkAPUAlloc 

CreatePool will use AK::APUAllocHook() to allocate the memory block.

AkAllocMask 

Block allocation type mask.

AkFixedSizeBlocksMode 

Block management type: Fixed-size blocks. Get blocks through GetBlock/ReleaseBlock API. If not specified, use AkAlloc/AkFree.

AkBlockMgmtMask 

Block management type mask.

Definition at line 131 of file AkTypes.h.


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